Tuesday, November 12, 2013

After Effects sgtk Engine

We had a french engineer student doing his professional internship at Cluster Studio for 6 months, during this time one of his duties was to work on a Shotgun Pipeline Toolkit (formely Tank) Engine for After Effects with the supervision of Rodrigo Rodriguez.

In this video (1080p), Justin Le Guennec explains how this Engine works because of the lack of Python on the Adobe software, and talks about the progress we had on this development so far and some problems we are still facing.

If you have some hints or suggestions, please don't hesitate to leave your comments.

Many thanks to the Shotgun team for their support on this, specially Rob Blau who programmed the Photoshop Engine and gave us a lot of insights on how to start on this one. There are a lot of things still to do but we think we're on the right path.

If you prefer, this video is also on Vimeo